Unreal Engine 5.3.2+ / Niagara / Blueprint

A focused toolkit for game production.

Game-ready VFX and technical art systems built for real-time projects—easy to drop in, tune, and ship.

Atom 01 electric blue and orange VFX poster

Current collection

Three focused releases, with more in development.

Magic Blast projectile and explosion VFX preview

Magic Blast

Five customizable projectile and explosion VFX built with parametric Niagara systems.

VFX5 effectsUE 5.3.2+
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Holoform hologram system preview

Holoform

A universal Blueprint-driven hologram system with customizable materials and Niagara support.

Blueprint6 materialsNo plugins
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Mythos VFX Ra ancient Egypt effects preview

Mythos VFX: Ra

Ancient Egypt-inspired Niagara effects for portals, sand, divine fire, hieroglyphs, and transformations.

VFX5 effects2 maps
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Custom game production collaboration preview

Need something custom?

Work-for-hire production support for custom VFX, technical art, and asset systems.

Custom VFXTechnical art
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Built by a team with hands-on game production experience.Pure Niagara and Blueprint workflows · No plugin dependency on current releases.

Production capabilities

One team for ready-made assets and custom delivery.

Technical art

Rigging, VFX creation, animation systems, performance optimization, 3D asset management, and asset integration.

Design & development

Game design, level design, software development, full-cycle game development, co-development, and porting.

Animation & capture

Keyframe animation, motion capture, character workflows, environment art, and production-ready implementation.

Selected work

From concept to in-game delivery.

Our team has contributed across concept art, game design, level design, technical art, software development, animation, VFX, and environment production.

Selected Atom Productions Lab project work
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Have a project in mind?

Tell us what you are building and where you need production support.

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